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» The Interleaving Problem in Program Understanding
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ICSM
2003
IEEE
15 years 3 months ago
Reverse Engineering of the Interaction Diagrams from C++ Code
In object oriented programming, the functionalities of a system result from the interactions (message exchanges) among the objects allocated by the system. While designing object ...
Paolo Tonella, Alessandra Potrich
FM
2003
Springer
107views Formal Methods» more  FM 2003»
15 years 2 months ago
Verifying Emulation of Legacy Mission Computer Systems
Processor obsolescence is a serious maintenance problem for long-lived embedded control systems. A practical solution is to interpose an emulator program between the ‘legacy’ s...
Colin J. Fidge
TOOLS
1999
IEEE
15 years 2 months ago
Communication as a Means to Differentiate Objects, Components and Agents
the right abstractions is important for managing the complexity of your system. Three t abstractions used today are object, component and agent. Many similarities exist these abst...
Dwight Deugo, Franz Oppacher, Bruce Ashfield, Mich...
80
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CEC
2010
IEEE
14 years 10 months ago
An examination on the modularity of grammars in grammatical evolutionary design
Abstract-- This work furthers the understanding of modularity in grammar-based genetic programming approaches by analyzing how different grammars may be capable of producing the sa...
John Mark Swafford, Michael O'Neill
UM
2010
Springer
14 years 8 months ago
Semantically-Enhanced Ubiquitous User Modeling
Semantically-enhanced Ubiquitous User Modeling aims at the management of distributed user models and the integration into ontologies to share user information amongst adaptive appl...
Till Plumbaum