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» The Iterated Prisoner's Dilemma on a Cycle
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CEC
2005
IEEE
14 years 12 months ago
Population based incremental learning with guided mutation versus genetic algorithms: iterated prisoners dilemma
Axelrod’s original experiments for evolving IPD player strategies involved the use of a basic GA. In this paper we examine how well a simple GA performs against the more recent P...
Timothy Gosling, Nanlin Jin, Edward P. K. Tsang
ATAL
2008
Springer
14 years 12 months ago
Social reward shaping in the prisoner's dilemma
Reward shaping is a well-known technique applied to help reinforcement-learning agents converge more quickly to nearoptimal behavior. In this paper, we introduce social reward sha...
Monica Babes, Enrique Munoz de Cote, Michael L. Li...
EVOW
2010
Springer
14 years 8 months ago
Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation
The emergence of Grim Trigger as the dominant strategy in the Iterated Prisoner Dilemma (IPD) on a square lattice is investigated for players with finite memory, using three differ...
Degang Wu, Mathis Antony, Kwok Yip Szeto
CEC
2007
IEEE
15 years 4 months ago
Fingerprint analysis of the noisy prisoner's dilemma
Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterate...
Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
TEC
2008
127views more  TEC 2008»
14 years 9 months ago
Fingerprinting: Visualization and Automatic Analysis of Prisoner's Dilemma Strategies
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Daniel A. Ashlock, Eun-Youn Kim