This work proposes concepts, designs, experiences and lessons learned from some studies of ad hoc learning supported by wireless and mobile technologies. The ad hoc learning activi...
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
iSTART is an intelligent tutoring system (ITS) designed to improve students’ reading comprehension. Previous studies have indicated that iSTART is successful; however, these stu...
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
During software evolution, programmers spend a lot of time and effort in the comprehension of the internal code structure. Such an activity is often required because the available...