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AOSE
2001
Springer
15 years 2 months ago
Expectation-Oriented Analysis and Design
A key challenge for agent-oriented software engineering is to develop and implement open systems composed of interacting autonomous agents. On the one hand, there is a need for pe...
Wilfried Brauer, Matthias Nickles, Michael Rovatso...
HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
15 years 4 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
CHI
2010
ACM
15 years 4 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
CHI
2010
ACM
15 years 4 months ago
Friends only: examining a privacy-enhancing behavior in facebook
Privacy practices in social network sites often appear paradoxical, as content-sharing behavior stands in conflict with the need to reduce disclosure-related harms. In this study ...
Fred Stutzman, Jacob Kramer-Duffield
ISWC
2000
IEEE
15 years 2 months ago
Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing
As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...