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NORDICHI
2004
ACM
15 years 3 months ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
70
Voted
JCDL
2010
ACM
166views Education» more  JCDL 2010»
14 years 11 months ago
Timeline interactive multimedia experience (time): on location access to aggregate event information
Attending a complex scheduled social event, such as a multi-day music festival, requires a significant amount of planning before and during its progression. Advancements in mobile...
Jeff Crow, Eryn Whitworth, Ame Wongsa, Luis Franci...
75
Voted
IROS
2006
IEEE
119views Robotics» more  IROS 2006»
15 years 3 months ago
Design of a Social Mobile Robot Using Emotion-Based Decision Mechanisms
– In this paper, we describe a robot that interacts with humans in a crowded conference environment. The robot detects faces, determines the shirt color of onlooking conference a...
Geoffrey A. Hollinger, Yavor Georgiev, Anthony Man...
ACMDIS
2004
ACM
15 years 3 months ago
Jukola: democratic music choice in a public space
Jukola is an interactive MP3 Jukebox device designed to allow a group of people in a public space to democratically choose the music being played. A public display is used to nomi...
Kenton O'Hara, Matthew Lipson, Marcel Jansen, Axel...
FC
2004
Springer
78views Cryptology» more  FC 2004»
15 years 3 months ago
Secure Interaction Design
Abstract. The security of any computer system that is configured or operated by human beings critically depends on the information conveyed by the user interface, the decisions of...
Ka-Ping Yee