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81
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CHI
2002
ACM
15 years 10 months ago
Gestural and audio metaphors as a means of control for mobile devices
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...
70
Voted
CHI
2005
ACM
15 years 10 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
CORR
2010
Springer
138views Education» more  CORR 2010»
14 years 9 months ago
A Framework for Interactive Work Design based on Digital Work Analysis and Simulation
Due to the flexibility and adaptability of human, manual handling work is still very important in industry, especially for assembly and maintenance work. Well-designed work operat...
Liang Ma, Wei Zhang, Huanzhang Fu, Yang Guo, Damie...
FDG
2009
ACM
15 years 4 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
78
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AVI
1998
14 years 11 months ago
Design method of interaction techniques for large information spaces
Our work focuses on the design of interaction techniques for large information spaces. Our goal is not to define yet another visualization technique but to provide insights for th...
Laurence Nigay, Frédéric Vernier