This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
My doctoral research focuses on the usability and usage of new computer technology such as interactive systems that support the combination different input media such as voice, ge...
In this work we compare an in-house designed Tangible User Interface (TUI) with three alternative single-user tools through an empirical investigation. These three alternative too...
Gibson’s seminal concept of affordance could have real design power if it could be adequately explained as a phenomenon that happens within the scale of human lifetime. Today th...
In this paper, I build on perspectives in HumanComputer Interaction (HCI) and design literature to develop a theoretical lens to conduct personal inventories of human-product rela...