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IFM
2004
Springer
125views Formal Methods» more  IFM 2004»
15 years 3 months ago
Formally Justifying User-Centred Design Rules: A Case Study on Post-completion Errors
Abstract. Interactive systems combine a human operator with a computer. Either may be a source of error. The veri cation processes used must ensure both the correctness of the comp...
Paul Curzon, Ann Blandford
IJMMS
2008
60views more  IJMMS 2008»
14 years 9 months ago
In praise of forgiveness: Ways for repairing trust breakdowns in one-off online interactions
Online offences are generally considered as frequent and intentional acts performed by a member with the aim to deceive others. However, an offence may also be unintentional or ex...
Asimina Vasalou, Astrid Hopfensitz, Jeremy V. Pitt
CHI
2007
ACM
15 years 10 months ago
Supporting multi-point interaction in visual workspaces
Multi-point interaction tasks involve the manipulation of several mutually-dependent control points in a visual workspace ? for example, adjusting a selection rectangle in a drawi...
Garth Shoemaker, Carl Gutwin
TEI
2010
ACM
179views Hardware» more  TEI 2010»
15 years 4 months ago
Feeling the beat where it counts: fostering multi-limb rhythm skills with the haptic drum kit
This paper introduces a tool known as the Haptic Drum Kit, which employs four computer-controlled vibrotactile devices, one attached to each wrist and ankle. In the applications d...
Simon Holland, Anders J. Bouwer, Mathew Dalgelish,...
INTERACT
2003
14 years 11 months ago
Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-Operated Systems
Abstract: Drag-and-pop and drag-and-pick are interaction techniques designed for users of pen- and touchoperated display systems. They provide users with access to screen content t...
Patrick Baudisch, Edward Cutrell, Mary Czerwinski,...