The performance of most embedded systems is critically dependent on the memory hierarchy performance. In particular, higher cache hit rate can provide significant performance boos...
In this paper we propose a multicast-on-large-demand (MOLD) approach to the flash crowd problem. A MOLD Web server may dynamically open a multicast channel for resources when dete...
We propose a mechanism for object access control which is based on the UML. Specifically, we propose use of ownership and immutability constraints on UML associations and verifica...
Timeout mechanisms are a useful feature for web applications. However, these mechanisms need to be used with care because, if used as-is, they are vulnerable to timing attacks. Th...
In this paper, we describe an ontologically well-founded agentbased discrete event simulation framework with a high-level rulemulation language and an abstract simulator architect...