We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Scalability of parallel architectures is an interesting area of current research. Shared memory parallel programming is attractive stemming from its relative ease in transitioning...
Umakishore Ramachandran, Gautam Shah, Ravi Kumar, ...
In many real world applications, labeled data are usually expensive to get, while there may be a large amount of unlabeled data. To reduce the labeling cost, active learning attem...
Chun Chen, Zhengguang Chen, Jiajun Bu, Can Wang, L...
Clustering stability is an increasingly popular family of methods for performing model selection in data clustering. The basic idea is that the chosen model should be stable under...