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» The Kernel Least-Mean-Square Algorithm
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SIGGRAPH
2010
ACM
15 years 2 months ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
SIGGRAPH
2010
ACM
15 years 2 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ICPP
1993
IEEE
15 years 1 months ago
Scalability Study of the KSR-1
Scalability of parallel architectures is an interesting area of current research. Shared memory parallel programming is attractive stemming from its relative ease in transitioning...
Umakishore Ramachandran, Gautam Shah, Ravi Kumar, ...
AAAI
2010
14 years 11 months ago
G-Optimal Design with Laplacian Regularization
In many real world applications, labeled data are usually expensive to get, while there may be a large amount of unlabeled data. To reduce the labeling cost, active learning attem...
Chun Chen, Zhengguang Chen, Jiajun Bu, Can Wang, L...
NIPS
2008
14 years 11 months ago
On the Reliability of Clustering Stability in the Large Sample Regime
Clustering stability is an increasingly popular family of methods for performing model selection in data clustering. The basic idea is that the chosen model should be stable under...
Ohad Shamir, Naftali Tishby