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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 5 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
CTW
2006
107views more  CTW 2006»
15 years 4 months ago
Human computer interaction methods for electronic flight bag envisionment and design
This paper reports on the application of a range of human computer interaction (HCI) methods to the redesign of an electronic flight bag (EFB), as part of a commercial software dev...
Joan Cahill, Nick McDonald
JCP
2008
125views more  JCP 2008»
15 years 4 months ago
Comparative Analysis of Resource Discovery Approaches in Grid Computing
Grid technologies enable the sharing of a wide variety of distributed resources. To utilize these resources, effective Resource Management systems are needed. Resource Management s...
Anju Sharma, Seema Bawa
143
Voted
CJ
2004
99views more  CJ 2004»
15 years 4 months ago
Filters for XML-based Service Discovery in Pervasive Computing
Pervasive computing refers to an emerging trend towards numerous casually accessible devices connected to an increasingly ubiquitous network infrastructure. An important challenge...
Georgia Koloniari, Evaggelia Pitoura
172
Voted
SP
2002
IEEE
165views Security Privacy» more  SP 2002»
15 years 4 months ago
NINJA: Java for high performance numerical computing
When Java was first introduced, there was a perception that its many benefits came at a significant performance cost. In the particularly performance-sensitive field of numerical ...
José E. Moreira, Samuel P. Midkiff, Manish ...