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IJCAI
1993
15 years 6 months ago
Action Representation and Purpose: Re-evaluating the Foundations of Computational Vision
The traditional goal of computer vision, to reconstruct, or recover properties of, the scene has recently been challenged by advocates of a new purposive approach in which the vis...
Michael J. Black, Yiannis Aloimonos, Christopher M...
BMCBI
2010
141views more  BMCBI 2010»
15 years 5 months ago
Computing and visually analyzing mutual information in molecular co-evolution
Background: Selective pressure in molecular evolution leads to uneven distributions of amino acids and nucleotides. In fact one observes correlations among such constituents due t...
Sebastian Bremm, Tobias Schreck, Patrick Boba, Ste...
FPL
2010
Springer
188views Hardware» more  FPL 2010»
15 years 3 months ago
SeqHive: A Reconfigurable Computer Cluster for Genome Re-sequencing
We demonstrate how Field Programmable Gate Arrays (FPGAs) may be used to address the computing challenges associated with assembling genome sequences from recent ultra-high-through...
Kristian Stevens, Henry Chen, Terry Filiba, Peter ...
KDD
2008
ACM
199views Data Mining» more  KDD 2008»
16 years 5 months ago
Efficient computation of personal aggregate queries on blogs
There is an exploding amount of user-generated content on the Web due to the emergence of "Web 2.0" services, such as Blogger, MySpace, Flickr, and del.icio.us. The part...
Ka Cheung Sia, Junghoo Cho, Yun Chi, Belle L. Tsen...
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
16 years 5 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...