Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
In this paper, we introduce a mobile service that extracts reputations of a product from weblogs by cellular phones during shopping. If the user takes a photo of a product barcode...
This paper considers multiple meanings of dependability as part of a project investigating home based assistive and smart home technology for older people. It argues that because ...
Mark Blythe, Darren J. Reed, Peter C. Wright, Andr...
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...