In this paper, we present our lessons from the design and use of two educational software tools for teaching behavioral modeling to graduate students of digital art. The tools, Pai...
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
In this paper, we report on experience in building and deploying an operational Internet broadcast system based on Overlay Multicast. In over a year, the system has been providing...
Yang-Hua Chu, Aditya Ganjam, T. S. Eugene Ng, Sanj...
—In the grid context, there is little support for programming paradigms such as shared data or associative programming. We have previously proposed an original idea to attack sha...
Dacian Tudor, Georgiana Macariu, Wolfgang Schreine...
An intriguing anomaly of the usual way of designing Fitts’ law experiments in experimental psychology and HCI is exposed: experiments are traditionally designed so as to careful...