In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
We study the concept of bribery in the situation where voters are willing to change their votes as we ask them, but where their prices depend on the nature of the change we reques...
Inspired by the collective foraging behavior of specific ant species, ant-based routing algorithms are able to find optimal or near optimal packet routes for Wireless Mesh Network...
The standard solution for user authentication on the Web is to establish a TLS-based secure channel in server authenticated mode and run a protocol on top of TLS where the user en...
Sebastian Gajek, Mark Manulis, Ahmad-Reza Sadeghi,...