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CHI
1995
ACM
15 years 3 months ago
Dinosaur Input Device
We present a system for animating an articulate figure using a physical skeleton, or armature, connected to a workstation. The skeleton is covered with sensors that monitor the o...
Brian Knep, Craig Hayes, Rick Sayre, Tom Williams
BMVC
2001
15 years 2 months ago
A SOM Based Approach to Skin Detection with Application in Real Time Systems
A large body of human image processing techniques use skin detection as a first primitive for subsequent feature extraction. Well established methods of colour modelling, such as...
David A. Brown, Ian Craw, Julian Lewthwaite
CEC
2008
IEEE
15 years 1 months ago
Creature Academy: A system for virtual creature evolution
In this paper, we present Creature Academy, a virtual laboratory that allows for the evolution of form and function within simulated physical 3D environments. Creature Academy can ...
Marcin L. Pilat, Christian Jacob
AMT
2010
Springer
289views Multimedia» more  AMT 2010»
15 years 1 months ago
An Approach for the Design of Self-conscious Agent for Robotics
Developing complex robotic systems endowed with self-conscious abilities and subjective experience is a hard requirement to face at design time. This paper deals with the developme...
Antonio Chella, Massimo Cossentino, Valeria Seidit...
IADIS
2008
15 years 1 months ago
Recent Adaptive E-Learning Contributions Towards A "Standard Ready" Architecture
Adaptation and personalization services of the information offered to the users in open e-learning environments are considered to be the turning point of recent research efforts. ...
Sotirios Botsios, Dimitrios Georgiou