Shadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate, real-time solutions, but are hard to ex...
Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bek...
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve some problems...
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...
We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few...