Our activities in software engineering typically fall into one of three categories, (1) to invent new phenomena, (2) to understand existing phenomena, and (3) to facilitate inspir...
Abstract: The recent success of various Apple products affirms that usability engineering can be a beneficial asset in software product development. But considerable problems exi...
We address the problem of high-quality image capture of fast-moving objects in moderate light environments. In such cases, the use of a traditional shutter is known to yield non-in...
The development of cognitively plausible models of human spatial reasoning may ultimately result in computational systems that are better equipped to meet human needs. This paper e...
Opacity shadow maps approximate light transmittance inside a complex volume with a set of planar opacity maps. A volume made of standard primitives (points, lines, and polygons) i...