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STOC
2009
ACM
172views Algorithms» more  STOC 2009»
16 years 5 months ago
Linear time approximation schemes for the Gale-Berlekamp game and related minimization problems
We design a linear time approximation scheme for the GaleBerlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest C...
Marek Karpinski, Warren Schudy
VMCAI
2009
Springer
15 years 11 months ago
SubPolyhedra: A (More) Scalable Approach to Infer Linear Inequalities
Abstract. We introduce Subpolyhedra (SubPoly) a new numerical abstract domain to infer and propagate linear inequalities. SubPoly is as expressive as Polyhedra, but it drops some o...
Vincent Laviron, Francesco Logozzo
MIG
2009
Springer
15 years 11 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt
ICARCV
2008
IEEE
170views Robotics» more  ICARCV 2008»
15 years 11 months ago
Mixed state estimation for a linear Gaussian Markov model
— We consider a discrete-time dynamical system with Boolean and continuous states, with the continuous state propagating linearly in the continuous and Boolean state variables, a...
Argyris Zymnis, Stephen P. Boyd, Dimitry M. Gorine...
SI3D
2006
ACM
15 years 10 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...