Many face database and recognition systems have been constructed in specially designed studios with various illuminations, poses, and expressions. However, none of these databases...
In this work we recall attention to problems that arise in a client-server setting with server-side rendering and propose a practical method for accelerated high-quality render-st...
This paper presents a novel input device design for capturing gestures. The system is based on commodity components and combines accelerometers, gyroscopes and bend sensors. It is...
We describe two instances in which precise mechanical calibration of virtual environments equipment has been replaced by automated algorithmic calibration through software that en...
Plenoptic cameras1 are able to acquire multi-view content that can be displayed on auto-stereoscopic displays. Depth maps can be generated from the set of multiple views. As it is...