A new system for the construction of highly realistic models of real free-form 3D objects is proposed, based on the integration of several techniques (automatic 3D scanning, inver...
Claudio Rocchini, Paolo Cignoni, Claudio Montani, ...
In this work a marker-controlled and regularized watershed segmentation is proposed. Only a few previous studies address the task of regularizing the obtained watershed lines from ...
Xue-Cheng Tai, Erlend Hodneland, Joachim Weickert,...
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
Hierarchical menus are now ubiquitous. The performance of the menu depends on many factors: structure, layout, colors and so on. There has been extensive research on novel menus, ...
ct This chapter discusses two applications aiming at evolving images in the styles of two well-known Dutch painters: Mondriaan and Escher. For both cases we have an evaluation crit...