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UAIS
2002
100views more  UAIS 2002»
15 years 4 months ago
Toward overcoming culture, skill and situation hurdles in Human-Computer Interaction
Abstract. This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in HumanComputer Interacti...
Paola Carrara, Daniela Fogli, Giuseppe Fresta, Pie...
PADS
2005
ACM
15 years 10 months ago
Performance Benchmark of a Parallel and Distributed Network Simulator
Simulation of large-scale networks requires enormous amounts of memory and processing time. One way of speeding up these simulations is to distribute the model over a number of co...
Samson Lee, John Leaney, Tim O'Neill, Mark Hunter
AAAI
1996
15 years 6 months ago
SociAl Agents For Communicative Tasks
Agents which interact with humanson behalf of humans need a model of human social interaction in order to act appropriately. This paper is a brief description of such a modelused ...
David Pautler
CORR
2010
Springer
151views Education» more  CORR 2010»
15 years 3 months ago
Adding a referee to an interconnection network: What can(not) be computed in one round
Abstract—In this paper we ask which properties of a distributed network can be computed from a few amount of local information provided by its nodes. The distributed model we con...
Florent Becker, Martín Matamala, Nicolas Ni...
191
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BICA
2010
14 years 12 months ago
Implementing First-Order Variables in a Graphical Cognitive Architecture
Graphical cognitive architectures implement their functionality through localized message passing among computationally limited nodes. First-order variables
Paul S. Rosenbloom