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COMPGEOM
2004
ACM
15 years 5 months ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova
ECAI
2004
Springer
15 years 5 months ago
Qualitative Reasoning Feeding Back into Quantitative Model-Based Tracking
Tracking vehicles in image sequences of innercity road traffic scenes still constitutes a challenging task. Even if a-priori knowledge about the 3D shape of vehicles, of backgroun...
Christian Köhler, Artur Ottlik, Hans-Hellmut ...
ECBS
2003
IEEE
84views Hardware» more  ECBS 2003»
15 years 4 months ago
Model-Integrated Design Toolset for Polymorphous Computer-Based Systems
Polymorphous computer-based systems are systems in which the CPU architecture “morphs” or changes shape to meet the requirements of the application. Optimized and efficient de...
Brandon Eames, Ted Bapty, Ben Abbott, Sandeep Neem...
DAC
1999
ACM
15 years 3 months ago
ENOR: Model Order Reduction of RLC Circuits Using Nodal Equations for Efficient Factorization
ENOR is an innovative way to produce provablypassive, reciprocal, and compact representations of RLC circuits. Beginning with the nodal equations, ENOR formulates recurrence relat...
Bernard N. Sheehan
AIIDE
2008
15 years 1 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel