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» The Model Evolution Calculus
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132
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EVOW
2010
Springer
15 years 10 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
ATAL
2007
Springer
15 years 9 months ago
Real-time agent characterization and prediction
Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
IEEECIT
2006
IEEE
15 years 9 months ago
Integrating Configuration Management and Process Management Based on Life Cycle Control
Currently Configuration Management (CM) tool and Process Management (PM) tool are both largely applied in software organizations. However, neither of them can effectively support ...
Xin Peng, Wenyun Zhao, Chongxiang Zhu
149
Voted
ICCV
2005
IEEE
15 years 9 months ago
More-Than-Topology-Preserving Flows for Active Contours and Polygons
Active contour and active polygon models have been used widely for image segmentation. In some applications, the topology of the object(s) to be detected from an image is known a ...
Ganesh Sundaramoorthi, Anthony J. Yezzi
112
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IWPSE
2005
IEEE
15 years 9 months ago
Languages evolve too! Changing the Software Time Scale
Humans will have to live with software for a long time. As demonstrated by the Y2K problem, computer professionals used a wrong time scale when thinking about software. Large soft...
Jean-Marie Favre