Interruptible rendering is a novel approach to the fidelity-versusperformance tradeoff ubiquitous in real-time rendering. Interruptible rendering unifies spatial error, caused by ...
Cliff Woolley, David P. Luebke, Benjamin Watson, A...
This paper presents lightweight tree-based synchronization (LTS) methods for sensor networks. First, a single-hop, pair-wise synchronization scheme is analyzed. This scheme requir...
Applications ranging from location-based services to multi-player online gaming require continuous query support to monitor, track, and detect events of interest among sets of mov...
Recent years are seeing an increasing need for on-line monitoring of deployed distributed teams of cooperating agents, e.g., for visualization, or performance tracking. However, i...
Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering s...
Ramesh Raskar, Michael S. Brown, Ruigang Yang, Wei...