In gesture and sign language video sequences, hand motion tends to be rapid, and hands frequently appear in front of each other or in front of the face. Thus, hand location is oft...
Significant appearance changes of objects under different orientations could cause loss of tracking, "drifting." In this paper, we present a collaborative tracking framew...
We address the problem of robust appearance-based visual tracking. First, a set of simplified biologically inspired features (SBIF) is proposed for object representation and the B...
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
A new control strategy is presented which visually tracks objects using a manipulator/camera system while simultaneously avoiding kinematic singularities and joint limits by movin...