Most existing tracking algorithms construct a representation of a target object prior to the tracking task starts, and utilize invariant features to handle appearance variation of...
Jongwoo Lim, David A. Ross, Ruei-Sung Lin, Ming-Hs...
We describe a formalism and algorithms for game-tree search in partially-observable Euclidean space, and implementation and tests in a scenario where a multi-agent team, called tr...
Eric Raboin, Dana S. Nau, Ugur Kuter, Satyandra K....
This paper describes a real-time computer vision system for tracking people in monocular video sequences. The system tracks people as they move through the camera's field of ...
Abstract. The problem of hand tracking in the presence of occlusion is addressed. In bimanual movements the hands tend to be synchronised effortlessly. Different aspects of this sy...
We develop an efficient algorithm to track point features supported by image patches undergoing affine deformations and changes in illumination. The algorithm is based on a combin...