This paper proposes a new trajectory generation method that allows full control of transient behavior, namely, time-to-target and velocity profile, based on the artificial potentia...
Toshio Tsuji, Yoshiyuki Tanaka, Pietro Morasso, Vi...
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
In this paper, we concern a swing-up control problem for an n-link revolute planar robot with any one of the joint being a passive joint. The goal of this study is to design and an...
Embodying robot morphologies evolved in simulation can present serious problems for an engineer when translating simplified simulated mechanisms into working devices, often drawing...
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...