We present four studies investigating tools and methodologies for artist-scientist-technologist collaboration in designing multivariate virtual reality (VR) visualizations. Design ...
Daniel F. Keefe, Daniel Acevedo Feliz, Jadrian Mil...
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
We present a generative model approach to explore intrinsic semantic structures in sport videos, e.g., the camera view in American football games. We will invoke the concept of se...
Image segmentation is the first stage of processing in many practical computer vision systems. While development of particular segmentation algorithms has attracted considerable re...
In this work we look at combining emerging technologies in programming languages with traditional query processing techniques to provide support for efficient execution of declarat...