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GAMEON
2008
15 years 1 months ago
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche
GRAPP
2008
15 years 28 days ago
A Multi-Camera Framework for Interactive Video Games
Tom Cuypers, Cedric Vanaken, Yannick Francken, Fra...
CIE
2008
Springer
14 years 12 months ago
Toward an understanding of flow in video games
Ben Cowley, Darryl Charles, Michaela M. Black, Ray...
CIE
2007
Springer
14 years 12 months ago
An aircraft cabin wireless system for games and video entertainment
Dwayne Folden, Trent Jackson, Michael Panique, Ria...
COMPSEC
2007
58views more  COMPSEC 2007»
14 years 12 months ago
A video game for cyber security training and awareness
Benjamin D. Cone, Cynthia E. Irvine, Michael F. Th...