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EUROMICRO
1998
IEEE
15 years 9 months ago
Experiments with MHEG Player/Studio: An Interactive Hypermedia Visualization and Authoring System
With the growing needs of information sharing and exchange, MHEG-6(Multimedia Hypermedia information coding Expert Group - part 6) standard is defined so as to provide the interna...
Seungtaek Oh, Yung Yi, Seunghoon Jeong, Yanghee Ch...
ECBS
1996
IEEE
93views Hardware» more  ECBS 1996»
15 years 9 months ago
A Methodology for Designing and Dimensioning Critical Complex Computing Systems
It is widely recognized that real-time,fault-tolerant and distributed computing technologies play a key role in the deployment of many current andfuture (civilian or Defense) crit...
Gérard Le Lann
ISF
2008
114views more  ISF 2008»
15 years 5 months ago
An OVAL-based active vulnerability assessment system for enterprise computer networks
Abstract Many security problems are caused by vulnerabilities hidden in enterprise computer networks. It is very important for system administrators to have knowledge about the sec...
Xiuzhen Chen, Qinghua Zheng, Xiaohong Guan
RTAS
2006
IEEE
15 years 11 months ago
Switch Scheduling and Network Design for Real-Time Systems
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
Sathish Gopalakrishnan, Marco Caccamo, Lui Sha
AINA
2010
IEEE
15 years 9 months ago
Requirements for Distributed Event-Based Awareness in P2P Groupware Systems
One of the major premises of P2P systems is to enable fully decentralized collaborative functionalities for supporting work teams and P2P communities. Within collaborative systems,...
Fatos Xhafa, Alex Poulovassilis