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» The Networked Common Goods Game
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APPINF
2003
14 years 10 months ago
An Adaptive Color Segmentation Algorithm for Sony Legged Robots
This paper presents an adaptive colour segmentation algorithm for Sony legged robots to play a football game. A Self-Organizing Map (SOM) is adopted to measure the current lightin...
Bo Li, Huosheng Hu, Libor Spacek
SPAA
2006
ACM
15 years 3 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
MONET
2011
14 years 4 months ago
Jamming in Wireless Networks Under Uncertainty
— The problem of jamming plays an important role in ensuring the quality and security of wireless communications, especially at this moment when wireless networks are quickly bec...
Eitan Altman, Konstantin Avrachenkov, Andrey Garna...
122
Voted
FOCS
2006
IEEE
15 years 3 months ago
Strategic Network Formation through Peering and Service Agreements
We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
83
Voted
GECCO
2007
Springer
156views Optimization» more  GECCO 2007»
15 years 3 months ago
A phenotypic analysis of GP-evolved team behaviours
This paper presents an approach to analyse the behaviours of teams of autonomous agents who work together to achieve a common goal. The agents in a team are evolved together using...
Darren Doherty, Colm O'Riordan