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» The Networked Common Goods Game
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EWCBR
2004
Springer
15 years 2 months ago
Software Design Retrieval Using Bayesian Networks and WordNet
The complexity of software systems makes design reuse a necessary task in the software development process. CASE tools can provide cognitive assistance in this task, helping the so...
Paulo Gomes
INFOCOM
2005
IEEE
15 years 3 months ago
Credit based fair scheduling for packet switched networks
With the rapid development of Internet multimedia applications, the next generation of networks is required to schedule not only the best effort traffic but also the traffic wit...
Deng Pan, Yuanyuan Yang
PR
2011
14 years 4 months ago
A sum-over-paths extension of edit distances accounting for all sequence alignments
This paper introduces a simple Sum-over-Paths (SoP) formulation of string edit distances accounting for all possible alignments between two sequences, and extends related previous...
Silvia García-Díez, François ...
IJCNN
2007
IEEE
15 years 3 months ago
A Wrapper for Projection Pursuit Learning
– Constructive algorithms are effective methods for designing Artificial Neural Networks (ANN) with good accuracy and generalization capability, yet with parsimonious network str...
Leonardo M. Holschuh, Clodoaldo Ap. M. Lima, Ferna...
SAC
2006
ACM
15 years 3 months ago
STRUDEL: supporting trust in the dynamic establishment of peering coalitions
The Coalition Peering Domain (CPD) is a recent innovation within the field of mesh networking. It facilitates the management of community-area networks in a distributed and scala...
Daniele Quercia, Manish Lad, Stephen Hailes, Licia...