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» The Networked Common Goods Game
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MOBICOM
2012
ACM
12 years 12 months ago
Distinguishing users with capacitive touch communication
As we are surrounded by an ever-larger variety of post-PC devices, the traditional methods for identifying and authenticating users have become cumbersome and time-consuming. In t...
Tam Vu, Akash Baid, Simon Gao, Marco Gruteser, Ric...
BMCBI
2007
114views more  BMCBI 2007»
14 years 9 months ago
Large scale statistical inference of signaling pathways from RNAi and microarray data
Background: The advent of RNA interference techniques enables the selective silencing of biologically interesting genes in an efficient way. In combination with DNA microarray tec...
Holger Fröhlich, Mark Fellmann, Holger Sü...
CEC
2007
IEEE
15 years 3 months ago
Multi-objective differential evolution (MODE) for optimization of supply chain planning and management
— Many problems in the engineering domain involve more than one objective to be optimized simultaneously. The optimal solution to a multi-objective function results in a set of e...
B. V. Babu, Ashish M. Gujarathi
ISPAN
2005
IEEE
15 years 3 months ago
An Efficient MPI-IO for Noncontiguous Data Access over InfiniBand
Noncontiguous data access is a very common access pattern in many scientific applications. Using POSIX I/O to access many pieces of noncontiguous data segments will generate a lot...
Ding-Yong Hong, Ching-Wen You, Yeh-Ching Chung
MIDDLEWARE
2005
Springer
15 years 2 months ago
Scrivener: Providing Incentives in Cooperative Content Distribution Systems
Cooperative peer-to-peer (p2p) applications are designed to share the resources of participating computers for the common good of all users. However, users do not necessarily have ...
Animesh Nandi, Tsuen-Wan Ngan, Atul Singh, Peter D...