Sciweavers

254 search results - page 44 / 51
» The Networked Common Goods Game
Sort
View
INFOCOM
2010
IEEE
14 years 7 months ago
Building Scalable Virtual Routers with Trie Braiding
—Many popular algorithms for fast packet forwarding and filtering rely on the tree data structure. Examples are the trie-based IP lookup and packet classification algorithms. W...
Haoyu Song, Murali S. Kodialam, Fang Hao, T. V. La...
MTA
2010
146views more  MTA 2010»
14 years 7 months ago
STIMO: STIll and MOving video storyboard for the web scenario
In the current Web scenario a video browsing tool that produces on-the-fly storyboards is more and more a need. Video summary techniques can be helpful but, due to their long proc...
Marco Furini, Filippo Geraci, Manuela Montangero, ...
AAAI
2011
13 years 9 months ago
Stopping Rules for Randomized Greedy Triangulation Schemes
Many algorithms for performing inference in graphical models have complexity that is exponential in the treewidth - a parameter of the underlying graph structure. Computing the (m...
Andrew Gelfand, Kalev Kask, Rina Dechter
CNSM
2010
14 years 7 months ago
An investigation on the identification of VoIP traffic: Case study on Gtalk and Skype
The classification of encrypted traffic on the fly from network traces represents a particularly challenging application domain. Recent advances in machine learning provide the opp...
Riyad Alshammari, A. Nur Zincir-Heywood
PADS
2004
ACM
15 years 2 months ago
Simulation Validation Using Direct Execution of Wireless Ad-Hoc Routing Protocols
Computer simulation is the most common approach to studying wireless ad-hoc routing algorithms. The results, however, are only as good as the models the simulation uses. One shoul...
Jason Liu, Yougu Yuan, David M. Nicol, Robert S. G...