We consider a process called Group Network Formation Game, which represents the scenario when strategic agents are building a network together. In our game, agents can have extrem...
We consider a model of content contribution in peer-to-peer networks with linear quadratic payoffs and very general interaction patterns. We find that Nash equilibria of this gam...
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...