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AAMAS
2012
Springer
13 years 5 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
HICSS
2000
IEEE
140views Biometrics» more  HICSS 2000»
15 years 1 months ago
An Innovative Internet Architecture for Application Service Providers
In recent years, business on the Internet has exponentially increased. Consequently, the deployment and management of business applications on the Internet is becoming more and mo...
Borko Furht, Chris Phoenix, John Yin, Zijad Aganov...
ISLPED
1997
ACM
110views Hardware» more  ISLPED 1997»
15 years 1 months ago
A one division per clock pipelined division architecture based on LAPR (lookahead of partial-remainder) for low-power ECC applic
We propose a pipelined division architecture for low-power ECC applications, which is based on partialdivision on group basis and lookahead technique exploiting the linearity in f...
Hyung-Joon Kwon, Kwyro Lee
DAC
2001
ACM
15 years 10 months ago
Automatic Generation of Application-Specific Architectures for Heterogeneous Multiprocessor System-on-Chip
We present a design flow for the generation of application-specific multiprocessor architectures. In the flow, architectural parameters are first extracted from a high-level syste...
Damien Lyonnard, Sungjoo Yoo, Amer Baghdadi, Ahmed...
ICCD
1999
IEEE
86views Hardware» more  ICCD 1999»
15 years 1 months ago
Evaluation of Computing in Memory Architectures for Digital Image Processing Applications
Continuing improvements in semiconductor density are enabling new classes of System-on-a-Chip architectures that combine extensive processing logic and high-density memory. Many o...
David L. Landis, Paul T. Hulina, Scott Deno, Luke ...