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COST
2007
Springer
163views Multimedia» more  COST 2007»
15 years 6 months ago
Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction
This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Zsófia Ruttkay, Rieks op den Akker
CHI
2005
ACM
15 years 1 months ago
Using an interaction model as a resource for communication in design
Many design models and representations have been proposed to support user-centered system design, such as scenarios, use cases, and prototypes. With these artifacts, designers typ...
Maíra Greco de Paula, Bruno Santana da Silv...
NOSSDAV
1992
Springer
15 years 3 months ago
Tactus: Toolkit-Level Support for Synchronized Interactive Multimedia
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
GPCE
2005
Springer
15 years 5 months ago
A Generative Programming Approach to Interactive Information Retrieval: Insights and Experiences
We describe the application of generative programming to a problem in interactive information retrieval. The particular interactive information retrieval problem we study is the su...
Saverio Perugini, Naren Ramakrishnan
ICRA
2009
IEEE
116views Robotics» more  ICRA 2009»
14 years 9 months ago
Multi-vehicle path coordination in support of communication
Abstract-- This paper presents a framework for generating time-optimal velocity profiles for a group of pathconstrained vehicle robots that have fixed and known initial and goal lo...
Pramod Abichandani, Hande Y. Benson, Moshe Kam