This paper describes the use of computer vision to support the operation of a handheld projector, and describes four applications. Projectors in the past have been used as fixed d...
Akash Kushal, Jeroen van Baar, Ramesh Raskar, Paul...
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
Abstract. This short paper introduces the issues and challenges of next generation Java-based smart card platforms. Betting on a continuous evolution toward open computing devices,...
Ubiquitous computing is increasingly becoming part of our lives. Various computing devices, having different sizes and capabilities, and using different software platforms are part...
This paper presents the software architecture for a next generation concurrent engineering environment that helps geographically separated designers and engineers to collaborate e...