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ISBMS
2010
Springer
15 years 4 months ago
Biomechanical Simulation of Human Eye Movement
Understanding the neural control and mechanics of human eye movement has significant implications for treating vision disorders. A computational model incorporating physiological ...
Qi Wei, Shinjiro Sueda, Dinesh K. Pai
IROS
2006
IEEE
114views Robotics» more  IROS 2006»
15 years 4 months ago
Smooth Collision Avoidance: Practical Issues in Dynamic Humanoid Motion
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Eiichi Yoshida, Claudia Esteves, Takeshi Sakaguchi...
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 4 months ago
Gait Generation for Passive Running via Iterative Learning Control
Abstract— This paper proposes a novel framework to generate optimal passive gait trajectories for a planar one-legged hopping robot via iterative learning control. The proposed m...
Satoshi Satoh, Kenji Fujimoto, Sang-Ho Hyon
IJCV
2002
141views more  IJCV 2002»
14 years 9 months ago
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
We present a method to automatically extract spatio-temporal descriptions of moving objects from synchronized and calibrated multi-view sequences. The object is modeled by a time-...
Jan Neumann, Yiannis Aloimonos
TOG
2012
171views Communications» more  TOG 2012»
13 years 12 days ago
HelpingHand: example-based stroke stylization
Digital painters commonly use a tablet and stylus to drive software like Adobe Photoshop. A high quality stylus with 6 degrees of freedom (DOFs: 2D position, pressure, 2D tilt, an...
Jingwan Lu, Fisher Yu, Adam Finkelstein, Stephen D...