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IADIS
2004
15 years 2 months ago
Problem Based Learning in the Digital Age: A Case Study on Digital Entertainment
While the digital age is based on computing, computing disciplines remain conservative in their curricula and delivery methods. Computer science and information systems curricula ...
Janet Aisbett, Greg Gibbon
101
Voted
ICML
2005
IEEE
16 years 1 months ago
Online learning over graphs
We apply classic online learning techniques similar to the perceptron algorithm to the problem of learning a function defined on a graph. The benefit of our approach includes simp...
Mark Herbster, Massimiliano Pontil, Lisa Wainer
89
Voted
ACSC
2005
IEEE
15 years 2 months ago
Gradiance On-Line Accelerated Learning
Gradiance On-Line Accelerated Learning GOAL is a system for creating and automatically grading homeworks, programming laboratories, and tests. Through the concept of root questi...
Jeffrey D. Ullman
105
Voted
FC
2008
Springer
102views Cryptology» more  FC 2008»
15 years 2 months ago
Identity Theft: Much Too Easy? A Study of Online Systems in Norway
Governments and commercial companies connect more and more computer systems to the Internet, giving people easier access to services. Many of these online services handle personal ...
André N. Klingsheim, Kjell Jørgen Ho...
98
Voted
NIPS
2008
15 years 2 months ago
On the Generalization Ability of Online Strongly Convex Programming Algorithms
This paper examines the generalization properties of online convex programming algorithms when the loss function is Lipschitz and strongly convex. Our main result is a sharp bound...
Sham M. Kakade, Ambuj Tewari