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ICASSP
2010
IEEE
14 years 12 months ago
NC node selection game in collaborative streaming systems
Network coding has been recently proposed as an efficient method to improve throughput, minimize delays and remove the need for reconciliation between network nodes in distribute...
Nikolaos Thomos, Hyunggon Park, Eymen Kurdoglu, Pa...
ISCA
2006
IEEE
123views Hardware» more  ISCA 2006»
14 years 11 months ago
A Gracefully Degrading and Energy-Efficient Modular Router Architecture for On-Chip Networks
Packet-based on-chip networks are increasingly being adopted in complex System-on-Chip (SoC) designs supporting numerous homogeneous and heterogeneous functional blocks. These Net...
Jongman Kim, Chrysostomos Nicopoulos, Dongkook Par...
AMAI
2005
Springer
14 years 11 months ago
Auction design with costly preference elicitation
We consider auction design in a setting with costly preference elicitation. Well designed auctions can help to avoid unnecessary elicitation while determining efficient allocations...
David C. Parkes
APSEC
2000
IEEE
15 years 4 months ago
Goal based agent-oriented software modeling
Thispaper presents a goal based modeling methodfor agent-oriented software system. In modeling research for agent-oriented software, problems often emerged in that the properties ...
Kenha Park, Jintae Kim, Sooyong Park
KR
2000
Springer
15 years 3 months ago
Satisfiability Algorithms and Finite Quantification
This paper makes three observations with regard to the application of algorithms such as wsat and relsat to problems of practical interest. First, we identify a specific calculati...
Matthew L. Ginsberg, Andrew J. Parkes