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» The Path-Packing Structure of Graphs
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FMSD
2007
97views more  FMSD 2007»
15 years 4 months ago
On the optimal reachability problem of weighted timed automata
We study the cost-optimal reachability problem for weighted timed automata such that positive and negative costs are allowed on edges and locations. By optimality, we mean an infi...
Patricia Bouyer, Thomas Brihaye, Véronique ...
GPEM
2007
95views more  GPEM 2007»
15 years 4 months ago
Where is evolutionary computation going? A temporal analysis of the EC community
Studying an evolving complex system and drawing some conclusions from it is an integral part of nature-inspired computing; being a part of that complex system, some insight can als...
Carlos Cotta, Juan Julián Merelo Guerv&oacu...
DM
2002
92views more  DM 2002»
15 years 4 months ago
A local-global principle for vertex-isoperimetric problems
We consider the vertex-isoperimetric problem for cartesian powers of a graph G. A total order on the vertex set of G is called isoperimetric if the boundary of sets of a given siz...
Sergei L. Bezrukov, Oriol Serra
SIGIR
2008
ACM
15 years 3 months ago
Pagerank based clustering of hypertext document collections
Clustering hypertext document collection is an important task in Information Retrieval. Most clustering methods are based on document content and do not take into account the hype...
Konstantin Avrachenkov, Vladimir Dobrynin, Danil N...
SAGT
2010
Springer
202views Game Theory» more  SAGT 2010»
15 years 2 months ago
Computing Stable Outcomes in Hedonic Games
We study the computational complexity of finding stable outcomes in symmetric additively-separable hedonic games. These coalition formation games are specified by an undirected e...
Martin Gairing, Rahul Savani