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» The Physical World as a Virtual Reality
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ATAL
2010
Springer
14 years 10 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
NETGAMES
2006
ACM
15 years 3 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
CHI
2000
ACM
15 years 2 months ago
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of direct manipulation. It covers existing interaction ...
Michel Beaudouin-Lafon
MM
2010
ACM
164views Multimedia» more  MM 2010»
14 years 8 months ago
Visual search applications for connecting published works to digital material
Visual search connects physical (offline) objects with (online) digital media. Using objects from the environment, like newspapers, magazines, books and posters, we can retrieve s...
Jamey Graham, Jorge Moraleda, Jonathan J. Hull, Ti...
CVPR
2000
IEEE
15 years 11 months ago
3-D Model Construction Using Range and Image Data
This paper deals with the automated creation of geometric and photometric correct 3-D models of the world. Those models can be used for virtual reality, tele? presence, digital ci...
Ioannis Stamos, Peter K. Allen