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» The Physical World as a Virtual Reality
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90
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WSCG
2004
136views more  WSCG 2004»
14 years 11 months ago
Conceptual Models for Describing Virtual Worlds
A conceptual model of a virtual world is a high-level representation of how the objects behave and how they are related to each other. The conceptual models identify the most esse...
François Bernier, E. Boivin, Denis Laurende...
73
Voted
VW
2009
Springer
130views Virtual Reality» more  VW 2009»
15 years 4 months ago
The Conditions of Permeability: How Shared Cyberworlds Turn into Laboratories of Possible Worlds
— Numerous simultaneous paths open in front of the cybernaut, whose person is reflected in the various windows opened on the screen like many fragments of mirror. Yet, the fragme...
Caterina Desiato
IV
2000
IEEE
152views Visualization» more  IV 2000»
15 years 2 months ago
Effects of Desktop 3D World Design on User Navigation and Search Performance
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
David Modjeska, John A. Waterworth
VW
2000
Springer
128views Virtual Reality» more  VW 2000»
15 years 1 months ago
The World of Framsticks: Simulation, Evolution, Interaction
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
Maciej Komosinski
76
Voted
CHI
2002
ACM
15 years 10 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...