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» The Physical World as a Virtual Reality
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ISMAR
2003
IEEE
15 years 3 months ago
A Tracker Alignment Framework for Augmented Reality
To achieve accurate registration, the transformations which locate the tracking system components with respect to the environment must be known. These transformations relate the b...
Yohan Baillot, Simon Julier, Dennis Brown, Mark A....
VRML
2003
ACM
15 years 3 months ago
MVIP-II: a protocol for enabling communication in collaborative virtual environments
This paper presents the second edition of our multicast protocol designed to enable shared v irtual worlds. This secon d release was u nderta ken to prov ide an interaction method...
John Robinson, Sarah J. Dumoulin, John A. Stewart
VRST
2005
ACM
15 years 3 months ago
An integrated system: virtual reality, haptics and modern sensing technique (VHS) for post-stroke rehabilitation
In this paper, we introduce an interdisciplinary project, involving researchers from the fields of Physical Therapy, Computer Science, Psychology, Communication and Cell Neurobiol...
Shih-Ching Yeh, Albert A. Rizzo, Weirong Zhu, Jill...
CORR
2010
Springer
132views Education» more  CORR 2010»
14 years 7 months ago
Integrating digital human modeling into virtual environment for ergonomic oriented design
Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the ...
Liang Ma, Damien Chablat, Fouad Bennis, Bo Hu, Wei...
VRST
2010
ACM
14 years 7 months ago
Augmentation techniques for efficient exploration in head-mounted display environments
Physical characteristics and constraints of today's head-mounted displays (HMDs) often impair interaction in immersive virtual environments (VEs). For instance, due to the li...
Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klau...