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» The Physical World as a Virtual Reality
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WSCG
2001
76views more  WSCG 2001»
14 years 11 months ago
On Synchronized Simulation in a Distributed Virtual Environment
This paper addresses communication problems in a distributed virtual reality system. The paper presents VOODIE, a system that provides a framework for distributed virtual environm...
Marko Meister, Charles A. Wüthrich
CSCW
1996
ACM
15 years 1 months ago
Shared Spaces: Transportation, Artificiality, and Spatiality
We begin by reviewing current spatial approaches to CSCW (mediaspaces, spatial video conferencing, collaborative virtual environments and telepresence applications) and classifyin...
Steve Benford, Chris Brown, Gail Reynard, Chris Gr...
WSCG
2004
138views more  WSCG 2004»
14 years 11 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...
DSRT
1999
IEEE
15 years 2 months ago
Collaborative Virtual Environment Standards: A Performance Evaluation
Collaborative Virtual Environments are virtual reality spaces that enable participants to collaborate and share objects as if physically present in the same place. These collabora...
Jauvane C. de Oliveira, Shervin Shirmohammadi, Nic...
GAMEON
2000
14 years 11 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor