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» The Physical World as a Virtual Reality
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USM
2000
15 years 1 months ago
Virtual Malls for Web Commerce: Observations and Case Study
In the real world there seem to be essential differences between shops, tourist offices, city halls, theatres and museums. However, when we try to design virtual environments allow...
Anton Nijholt
ICMCS
2007
IEEE
163views Multimedia» more  ICMCS 2007»
15 years 4 months ago
An Augmented Reality Interface for Mobile Information Retrieval
Recent years have seen growing interest in mobile augmented reality. The ability to retrieve information and display it as virtual content overlaid on top of an image of the real ...
Jonathan Mooser, Lu Wang, Suya You, Ulrich Neumann
MVA
2000
173views Computer Vision» more  MVA 2000»
14 years 11 months ago
Flexible Auto-Calibration and Its Application to Augmented Reality
Abstract tion 6. When we have some estimation errors in the autoPractical problems are dealt with for augmented reality calibration, we may have a different perspective view from w...
Yongduek Seo, Anders Heyden, Ki-Sang Hong
CHI
2004
ACM
15 years 10 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
AUIC
2006
IEEE
15 years 3 months ago
A markerless registration method for augmented reality based on affine properties
This paper presents a markerless registration approach for Augmented Reality (AR) systems based on the Kanade-Lucas-Tomasi (KLT) natural feature tracker and the affine reconstruct...
Y. Pang, M. L. Yuan, Andrew Y. C. Nee, Soh-Khim On...