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» The Physical World as a Virtual Reality
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TEDU
2008
213views Education» more  TEDU 2008»
14 years 8 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
ISMAR
2007
IEEE
15 years 4 months ago
Face-to-Face Tabletop Remote Collaboration in Mixed Reality
This paper proposes a novel remote face-to-face Mixed Reality (MR) system that enables two people in distant places to share MR space. Challenging issues to realize such an MR sys...
Shinya Minatani, Itaru Kitahara, Yoshinari Kameda,...
TVCG
1998
143views more  TVCG 1998»
14 years 9 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
GRAPHICSINTERFACE
2004
14 years 11 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
HAPTICS
2005
IEEE
15 years 3 months ago
FootIO -- Design and Evaluation of a Device to Enable Foot Interaction over a Computer Network
The development of a device that enables haptic foot interaction for communication over a network is presented. Considering the physical properties of feet we demonstrate that fee...
A. F. Rovers, H. A. van Essen