Exploring large virtual environments using a small haptic device with limited-workspace capabilities is a challenging task because the user very quickly reaches the borders of the...
Physical design environments are places that support people engaged in the spatial, physical, tangible act of creation. It is now possible to augment workspaces with an amazing ar...
Wendy Ju, Margot Brereton, Michael Haller, Amanda ...
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
Creating accurate haptic models of physical devices is critical to improving the realism and immersiveness of virtual environments. This paper addresses the problem of modeling th...
Due to the lack of a generic platform for location- and spatial-aware systems, many basic services have to be reimplemented in each application that uses spatial-awareness. A coop...
Fritz Hohl, Uwe Kubach, Alexander Leonhardi, Kurt ...